Posts Tagged ‘SecondLife’
Highly Acclaimed Orange Island Announces Project End
Saturday, September 26, 2009 17:20 No CommentsThe End Of a Legacy
|Users gather for an in world presentation|
On September 25, 2009 highly acclaimed virtual presence in Second Life, Orange Island, announced that it would be holding its last event on September 29, 2009, as a final parting farewell to the Second Life platform. It is still unclear whether or not Orange Island [...]
University of Texas Iniates System-Wide Adoption of Second Life
Tuesday, September 15, 2009 13:16 No CommentsThe University of Texas Initiates a System-Wide Rollout into Second Life:
Sixteen Campuses will Serve as Virtual Learning Model for Other Statewide Systems
Today, Linden Lab, the Makers of Second Life and Second Life Work are announcing the first statewide rollout of a virtual learning environment in the world. The Transforming Undergraduate Education Program, at the University of Texas System, recently awarded [...]
Virtual Bingo Is Great, But Is It Revolutionary?
Friday, September 11, 2009 11:56 4 CommentsI Think Not
It’s been a long time since the first virtual worlds began opening their doors to the well receptive “masses” back around the distant year of 1996, with platforms like Worlds.com, Active Worlds, and Blaxxun making a few small waves. Over the years, Activeworlds and it’s predecessors (more recently SecondLife, IMVU, There, etc) have become [...]
Warner Bros Introduces 3D Cinema Content Using ExitReality
Thursday, September 10, 2009 9:37 No CommentsWarner Bros 3D Cinema experience from ExitReality on Vimeo.
Back in May, ExitReality announced that Warner Bros. Entertainment would be taking advantage of their software that allows “any” website to become a 3D virtual environment. The gig is simple: give visitors to the newly revamped WB.com the chance to login to a 3D cinema and virtual [...]
Metaverse Citizens - The Transient Class
Saturday, November 1, 2008 0:32 No CommentsIn the real world our lives take on various forms, causing each of us to tackle different issues and walk certain paths. We grow up, we find jobs, we settle down, and we form communities (amongst other things). The virtual world is not unlike the real world in this way, beyond being a faster paced [...]


